![]() Many variations have been designed and suggested, some of them more or less seemingly based on what people are used to seeing in the movies. Introducing the character of Thor in the God of War Series also meant the need to create in-game his signature weapon, the legendary Mjölnir. ![]() In God of War Series Concept and Development Along with the hammer, Thor was also given Megingjörð, a power belt that increases his already prodigious strength and Járngreipr, a pair of gauntlets that allows him to handle Mjölnir's power. Loki did this in an effort to win the wager he made with Brokkr and Sindri that stated they could take his head if their gifts were deemed better than Sons of Ivaldi's by the other Gods, but if they weren't they would leave with nothing. The mistake was caused by Loki, under the guise of a fly, biting Brokkr on the eyelid during the hammers creation, which caused the dwarf to briefly stop working the bellows of the forge in order to wipe the blood out of his eye, which caused the hammer to not come out perfect and therefore wouldn't be as good as the other gifts he commissioned for the Aesir from the Sons of Ivaldi. In its account of Norse mythology, the Prose Edda relates how the hammer's characteristically short handle was due to a mistake during its manufacture. Mjölnir is depicted in Norse mythology as one of the most fearsome and powerful weapons in existence, capable of even leveling mountains. Mjölnir (from Old Norse Mjǫllnir) is the hammer of Thor, the Aesir God associated with thunder. 2.3 Prior to the events of God of War (2018).2.2 Mjölnir in God of War: Ragnarök's Lore."We're putting together a team as I type this, an Ocean's 11 kind of thing," he wrote on the PlayStation Blog. What's it working on now? In August last year God of War co-creator Cory Barlog announced he had returned to SSM to work on something "that it is freaking huge, and it will live up to the standards that I helped establish here at SMS". ![]() While it made the God of War series, including PS3 game God of War: Ascension, it has partnered with external developers, such as Journey creator thatgamecompany and The Unfinished Swan maker Giant Sparrow. Sony Santa Monica is of course more than a developer these days. Sony declined to confirm the number let go. If you were impressed by what our designers and engineers pulled off with PS3's technology, just wait until you see their capabilities on PS4." "With PS4 off to a historic start in the US and Europe, our new facility in Playa Vista will enable us to meet the needs of this powerful new game platform. ![]() "The move couldn't be coming at a better time," she continued. In a post on the PlayStation blog published at the end of January, Sony Santa Monica director Shannon Studstill said it was time for the studio to "move into a new cutting-edge facility that will meet the needs of our growing team for the next era of Santa Monica Studio". The layoffs come as some surprise given the studio has just moved into new offices in Playa Vista, California. "We have offered outplacement services and severance packages to ease transition for those impacted." However, sometimes it is necessary to make changes to better serve the future projects of the studio. "This is a result of a cycle of resource re-alignment against priority growth areas within SCE WWS. "SCEA can confirm that we have completed a reduction in workforce at Santa Monica Studio," Sony said in a statement issued to Eurogamer this morning. The layoffs were first reported by IGN, which claims one of the studio's mystery projects was also cancelled. ORIGINAL STORY 26/02: God of War developer Sony Santa Monica has suffered a round of layoffs, Sony has confirmed. So, what now for Sony Santa Monica? It looks likely that it is making a new God of War game, and God of War co-creator Cory Barlog's mystery project appears unaffected. The decoded puzzle revealed an image, right, of Earth from space with the message: "When the Earth stops, the journey begins." Back in July 2013, at the San Diego Comic-Con, Battlestar Galactica scribe Michael Angeli revealed he was working on a game at Sony Santa Monica.Īt the time the writer said he had been working on the game for the last two-and-a-half years, but it would still be some time before it was complete.Īngeli refused to give more details about the unannounced project but confirmed it was not a new God of War title.įurther backing up the believe the mystery IP was sci-fi was the discovery of a hidden message in God of War: Ascension. The new IP may have been of the science fiction genre. Thank you!- jonathanhawkins FebruTo see this content please enable targeting cookies.
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